I made a first-person dragon flight in Adobe Firefly, and a lot of you asked for the prompts. Here they are, exactly as I used them. There are two parts: one image prompt to build the opening frame, then six shot prompts that turn that frame into a 30 second ride.
What you need
An Adobe Firefly account, a reference image of your creature, and about 20 minutes. Everything below is copy and paste.
Step 1: The image prompt
I attached my own reference image of a white dragon so the model had a clear look to match. This image becomes the first frame of the video, so it has to be in first person with the hands already in the shot.
Model: Nano Banana 2 Ratio: 9:16 Resolution: 2K Reference image: attached
First-person POV from a dragon rider’s eyes, wide-angle action camera, seated directly behind the head. A studded black leather harness with brass buckles and two padded leather grab handles crosses the dragon’s shoulders; black leather gauntlets grip the handles at the bottom corners. Ahead, an arm’s length away, the colossal neck of a white East Asian dragon rises like a tree trunk, holding the same vast width from shoulders to skull, never tapering, as wide as the head is long. It fills most of the frame, canyon visible only at the far edges. Fine koi-like scales, bone white and soft grey, damp sheen in flat overcast light. White fin-frills and feathery filaments trail back from jaw and spine in the wind. The head faces forward and away, elongated and elegant: long snout, deep-set eye, smooth horns swept back low. White barbels stream past the lens. Overcast daylight, dust haze. Photographed, not illustrated. Fine film grain.
Replace the dragon description with your own creature, but keep the camera words. “Wide-angle action camera”, “photographed, not illustrated” and “fine film grain” are what stop it looking like an illustration.

Step 2: The multi-shot prompts
Next, I used the image as the reference frame and ran these as multi-shot prompts. Notice every shot opens with “Helmet-cam POV” and ends with “No cuts, never third-person.” That pairing is what stops the video from jumping out to a wide shot of the dragon.
Shot 1 · The launch
Helmet-cam POV of a woman riding a dragon. Her slender arms in black leather gauntlets and bracers grip the harness at the bottom of frame and never leave it. The white dragon’s neck fills the frame ahead. It glances back at her, she pats its neck once, then the cliff drops away and Ha Long Bay falls out of frame below. No cuts, never third-person.
Shot 2 · The dive
Helmet-cam POV. A woman’s gloved hands grip the harness at the bottom of frame, the white dragon’s neck filling the frame ahead. Limestone rushes past, jade water swells up toward the lens, then the frame slams level and spray blasts across it. No cuts, never third-person.
Shot 3 · The glance back
Helmet-cam POV. A woman’s gloved hands grip the harness at the bottom of frame, the white dragon’s neck filling the frame ahead. Water sheets off the lens, the bay drops away below, the horizon settles level. The dragon turns its head back and looks at her. No cuts, never third-person.
Shot 4 · Through the cliffs
Helmet-cam POV. A woman’s gloved hands grip the harness at the bottom of frame, the white dragon’s neck flexing and swaying ahead. The frame rises and falls with every wing-beat, banking hard as limestone walls rush past close on both sides. No cuts, never third-person.
Shot 5 · The narrow gap
Helmet-cam POV. A woman’s gloved hands grip the harness at the bottom of frame, the neck pumping and flexing ahead. The frame tilts sharply and threads a narrowing gap, rock filling both edges, then bursts open onto water. No cuts, never third-person.
Shot 6 · Into the clouds
Helmet-cam POV. A woman’s gloved hands grip the harness at the bottom of frame, the white dragon’s neck flexing ahead. The frame pitches up and climbs in heaving wing-beat surges, cloud swallowing everything, then breaking into clear sky. No cuts, never third-person.
Tips if you’re making your own
1. Describe what the world does, not the dragon
From the rider’s seat you can’t see the dragon fly. You see the cliff drop away and the water rush up. Write it that way and the camera stays put.
2. Keep the first sentence the same in every shot
Only the middle changes. That’s what keeps the hands, harness and dragon consistent from shot to shot.
3. Keep shot prompts short
Mine are all around 250 to 350 characters. Longer prompts got rejected.
4. Add the sound afterwards
I laid one music track over the whole thing in the edit so it feels like one continuous ride.